through a multi-user environment
work on your goals!
Follow our Milestones and more
Milestone 1
Review of state of the art technology and initial experimentation
Milestone 2
Development of a VR environment and devices based on bio-mechanical profiles
Milestone 3
Implementation and testing of the VRR platform
Objectives
Develop a detailed commercialisation and exploitation plan to take the VRHAB-IT platform to the market.
Our next event
The ‘VR Interactive Technologies for Rehabilitation event’ for consortium members and stakeholders will take place in Amsterdam Wed, 4 Nov 2020, 09:00 – Fri, 6 Nov 2020, 17:00 CET. The Consortium has decided to take the opportunity to join an important conference and exhibition, VRDays Europe, which is organized timely and in the same place. PRIME-VR2 will be part of the program and will have its own area to hold presentations and hands-on workshops which will enable consortium members and stakeholders to be exposed to VR technologies and their applications in rehabilitation.
Further information is available here.
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Our next
Event
OCTOBER 2022
The Conference ‘User Experience Design for Virtual Rehabilitation (UX4VRehab)‘, will be held on the 13th and 14th of October, 2022 in Pisa.
The aim is to explore design metodologies and innovative solutions in the fields of 3D scanning, additive manufacturing and virtual reality. The Conference includes also two workshops and different tracks with call for papers.
Registration is free of charge. Further details are available here.
VRHAB-IT Platform
Supporting patient recovery through VR by providing a challenging physical and psychological context based on the principles of customisation, participation, and digital integration
To make rehabilitation
Part of play
Who said that rehabilitation should be a nuisance activity? Video games using VR technology, aimed specifically to carry out intervention in target areas allow rehabilitation to be exciting and pleasing. In other words, an activity to look forward to!